Some users are really fond of the idea of a high pixel density, but don’t want to opt for the ‘4K’ options due to the graphical horsepower demands, potential scaling issues and in some cases price as well. The BenQ BL2420PT turned quite a few heads by offering a more moderate resolution of 2560 x ... Read MoreNovember 19, 2014
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There has understandably been a lot of excitement in the PC gaming community about Nvidia G-SYNC, a technology which allows a monitor to adapt its refresh rate to match the frame rate of the game. The Philips 272G5DYEB, which was announced at CES 2014, is a 27” 144Hz addition to their ‘Brilliance’ line-up with G-SYNC ... Read MoreNovember 13, 2014
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Update: Update on price and availability. News piece below initially published 30th September 2014. The Dell U2713HM, launched back in 2012, has been Dell’s WQHD workhorse ever since. The U2713H with its wide colour gamut was launched not too long after, sitting as something of a more expensive ‘niche’ product rather than something that appeals ... Read MoreNovember 6, 2014
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Update: Update on price and availability. News piece below initially published 11th June 2014. It’s always exciting seeing the intriguing designs Samsung comes up with for their new monitors. What’s even more exciting is when they make use of some new panels that we haven’t seen used in their monitors before. Samsung have ticked both ... Read MoreOctober 30, 2014
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Not long ago we bought you news of a large curved ultrawide display. But what about those who want something a bit smaller or with stronger contrast? The Samsung S27D590C (also referred to as S27D590CS) employs a gently curved Vertical Alignment (VA) panel. The idea of a curved monitor is the envelop your field of ... Read MoreOctober 30, 2014
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It has been several months since G-SYNC was first announced, with its first large-scale unveiling to the public at CES back in January. The technology is designed to enhance the fluidity of gaming in a variable refresh rate environment by dynamically adjusting the refresh rate to match the frame rate. In doing so the user ... Read MoreOctober 29, 2014
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