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LG 32GQ950 160Hz 4K Nano IPS with DisplayHDR 1000

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The combination of ‘4K’ UHD resolution and ~32″ screen size provides a strong pixel density plus excellent ‘desktop real estate’ and immersion potential. The LG 32GQ950 (32GQ950-B owing to mainly black rear) provides this, designed with entertainment and a dynamic HDR experience in mind. The monitor also includes HDMI 2.1 to broaden its appeal for console gamers, with support for ‘4K’ UHD @120Hz for the likes of the PS5 and Xbox Series X. The monitor offers the usual ‘UltraGear’ styling – so not overly adventurous and fairly pared back for a gaming monitor. It doesn’t include any red elements from the front and is instead dominated by dark matte plastics. The top and side bezels are dual-stage, with a slim panel border flush with the rest of the screen and thin hard plastic outer part. The OSD (On Screen Display) is controlled by a joystick beneath the central UltraGear logo.

UltraGear styling, without the red

A 31.5″ 3840 x 2160 (‘4K’ UHD) Nano IPS panel is included, with A-TW (Advanced True Wide) polarizer designed to minimise ‘IPS glow’ plus reduce off-angle contrast and saturation loss. A 160Hz refresh rate is supported, with Adaptive-Sync including Nvidia ‘G-SYNC Compatible’ and AMD FreeSync Premium Pro – with assumed 48 – 160Hz VRR range plus LFC. Other aspects of note include a (likely ‘light’ or ‘very light’) matte anti-glare screen surface, 1000:1 static static contrast ratio, 178°/178° viewing angles and 10-bit colour support. The monitor includes hardware calibration using LG Calibration Studio and a compatible colorimeter. A flicker-free WLED backlight provides a 450 cd/m² (1000 cd/m²+ HDR peak) typical maximum luminance and 98% DCI-P3 colour gamut. VESA DisplayHDR 1000 support is included, allowing it to put its powerful backlight to good use with an unspecified number of dimming zones to enhance contrast. We suspect this will be edge-lit rather than FALD or Mini LED as that would usually be explicitly mentioned. The strong DCI-P3 coverage and 10-bit colour support can also be put to potentially good use for HDR10 content.

A ‘Reader Mode’ Low Blue Light (LBL) setting is included to enhance relaxing viewing, whilst a 1ms grey to grey response time is specified – caution advised. Dynamic Action Sync (DAS) is also specified, an automatically activated feature which minimises input lag. Other gaming-oriented features include an on-screen crosshair, FPS counter (refresh rate display) and ‘black stabilizer’ designed to enhance the visibility of dark areas. The stand attaches centrally via a quick-release mechanism and offers tilt, height adjustment and pivot into portrait. It can be removed to reveal provision for 100 x 100mm VESA mounting. Customisable RGB ‘Hexagon Lighting’ surrounds the stand attachment point for some extra ambience. The ports are mainly located to the right of the stand attachment point in a recessed area and include; 2 USB 3.0 ports (plus upstream), 2 HDMI 2.1 ports, DC 1.4 (with DSC) and a DC power input (external ‘power brick’). A downwards-facing 4 pole 3.5mm headphone/microphone jack is also included beneath the bottom bezel, with DTS:X headset support.

'Hexagon Lighting'

Further details can be found on some regional pages from the manufacturer, such as this one (Chinese, requires English translation). The monitor is listed for ~$1300 USD.

LG 32GQ950