Gigabyte M32UC 160Hz 4K VA with HDMI 2.1

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The high refresh rate ‘4K’ experience is attractive for both PC users and console gamers, with ~32″ generally considered a nice screen size with this in mind. So far such models have been restricted to IPS-type panels. The Gigabyte M32UC shakes things up by offering a curved VA alternative instead. To keep users of modern games consoles such as the PS5 and Xbox Series X happy, HDMI 2.1 is offered to provide a 120Hz ‘4K’ UHD signal. The monitor offers the usual styling associated with the series, with a low-profile dark matte plastic stand base and moderately thick bottom bezel. The top and side bezels are dual-stage, including a slim panel border flush with the rest of the screen plus a slender hard plastic outer part. The OSD (On Screen Display) is controlled by a joystick at the rear, towards the right side as viewed from in front. A dedicated KVM button is also included, allowing rapid input switching and sharing of USB peripherals between systems.

Big and curved

The monitor adopts a 31.5″ 3840 x 2160 (‘4K’ UHD) VA panel with 1500R (moderate) curve, designed to draw you into the experience a bit without it feeling unnatural. We believe this to be the AUO M315QVR02.0, more specifically. A 160Hz refresh rate (144Hz + factory overclock) is supported alongside Adaptive-Sync with the monitor in its ‘non-overclocked’ state. This includes AMD FreeSync Premium Pro with 48 – 144Hz VRR range (plus LFC). A 3000:1 static contrast is specified alongside a matte anti-glare screen surface, 178°/178° viewing angles and 8-bit colour support. A flicker-free WLED backlight provides a 350 cd/m² (400 cd/m²+ HDR peak) typical maximum luminance and 93% DCI-P3 (123% sRGB) colour gamut. The monitor is VESA DisplayHDR 400 certified, allowing it to respond to HDR10 content in a basic way with use of 10-bit colour processing and allowing it to put its reasonably wide colour gamut to good use. It doesn’t necessitate local dimming or require particularly high brightness output by HDR standards.

A 2ms grey to grey response time is specified – huge pinch of salt required. A 1ms MPRT response time is also specified using ‘Aim Stabilizer Sync’, a strobe backlight setting which can be used in a VRR environment. The stand attaches centrally via a quick-release mechanism and provides tilt and height (100mm or 3.94 inches) adjustment. 100 x 100mm VESA mounting is supported if you don’t wish to use the included stand. The ports face downwards and include; a 3.5mm headphone jack, 2 HDMI 2.1 ports (with DSC), DP 1.4 (with DSC), USB-C (18W PD, DP Alt Mode, upstream data), 3 USB 3.0 ports plus upstream and a DC power input (external ‘power brick’). 2 x 3W speakers are included for basic sound output, whilst 2-system PiP/PbP and KVM support is offered.

Matte meets glossy at the rear


Further details can be found on the manufacturer’s website. The monitor is listed for ~$800 USD.

Gigabyte M32UC